This class manages the lock state of an object, usually a device. A device can be locked either with a specific user or without one. If the device is locked with a specific user, only that user can unlock it. If the device is locked without a user, any user can unlock it.
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Inherits ObjectPtr< IUserLock >.
This class manages the lock state of an object, usually a device. A device can be locked either with a specific user or without one. If the device is locked with a specific user, only that user can unlock it. If the device is locked without a user, any user can unlock it.
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void | lock (const daq::UserPtr &user=nullptr) const |
| Lock the object. Only the user who locked the object can unlock it. If the object was locked without a specific user, or with an anonymous user, any user can unlock it. More...
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void | unlock (const daq::UserPtr &user=nullptr) const |
| Unlock the object. Only the user who locked the object can unlock it. If the object was locked without a specific user, or with an anonymous user, any user can unlock it. More...
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void | forceUnlock () const |
| Forcefully unlock the object. A force unlock will always succeed, regardless of which user initially locked the object.
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daq::Bool | isLocked () const |
| Returns true if the object is locked. More...
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◆ isLocked()
daq::Bool isLocked |
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const |
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inline |
Returns true if the object is locked.
- Parameters
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isLockedOut[out] | True if the object is locked. |
◆ lock()
void lock |
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const daq::UserPtr & |
user = nullptr | ) |
const |
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inline |
Lock the object. Only the user who locked the object can unlock it. If the object was locked without a specific user, or with an anonymous user, any user can unlock it.
- Parameters
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user | User performing the lock action. |
◆ unlock()
void unlock |
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const daq::UserPtr & |
user = nullptr | ) |
const |
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inline |
Unlock the object. Only the user who locked the object can unlock it. If the object was locked without a specific user, or with an anonymous user, any user can unlock it.
- Parameters
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user | User performing the unlock action. |